SLAM stands for Simultaneous Localisation and Mapping. This was a system my team at Sony developed for mobile gaming devices. You look around an environment with the camera and it builds a 3D map. You can then use this map to place virtual objects in the environment or indeed warp the environment itself.

The table warping demo used the front and back touchscreen of the PlayStation Vita to interact.

While the team I managed developed this technology, I didn’t do any of the technical work myself. This was primarily developed by Antonio Martini, Simon Hall and Andrew Stoddart.


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